A solo tabletop RPG where you play as a werewolf, betrayed and alone. Track your rage, follow the moon phases, and discover one of 256 possible endings.
Rue From Ruin takes inspiration from many predecessors like Ironsworn, cyanstarlight, The Wretched, Blades in the Dark, and even Marvel Heroic Roleplaying, but the Lunar Call System is a bespoke design. Using tables, dice (D6, D8, & D12), and interwoven game mechanics, you'll create a paint-splatter narrative of your werewolf's experiences during different moon phases.
At its core, Rue From Ruin is about overcoming troubles afflicting your werewolf and locating your believed betrayer. The game features over 100 escalating troubles you may encounter. Moon phases not only mark passing time but also impact the difficulty of tasks thematically. Special actions are available during the new and full moon when your human and wolf sides each reign supreme.