When the quicksand falls will you stand tall? In this new family board game from Spin Master, Sink N’ Sand is unlike any other kids game you will find, with the inclusion of the iconic and mega-popular Kinetic Sand and is a great addition to your child’s collection of sensory fidget toys. It flows through fingers like real beach sand & leaves them completely dry. When pressed together it sticks to itself & keeps its shape. Kinetic Sand never dries out & is non-toxic, allowing your child to safely enjoy hours of independent play with Sink N’ Sand! On a wild jungle adventure, Sink ‘n Sally, Sunk ‘n Duncan, Slip ‘n Sam, and Fall n’ Fran come across a place unlike any they’ve ever seen. Before they can even say “quicksand” aloud, they’re trapped by the fast-sinking sand! As more and more quicksand falls to the bottom, some explorers will sink with it, eliminating them. Someone lucky will find a Redemption Ruby among the sand to use for another chance at survival! Be the last one standing tall when the quicksand falls to win this fun game. Start by rolling the die and pulling a stick. Then, all you have to do is not fall into the quicksand! This board game includes an easy to scan QR code for detailed instructions. It is for girls, boys, and anyone who loves to have fun! All you need is 2-4 players, ages 4 & up, to play this family game for kids and adults. It comes with everything you need to play right away. This is perfect funny gift to get kids off the screens and playing with friends. With the inclusion of Kinetic Sand, this board game is truly unlike any game you’ve played before. Get the Sink N’ Sand 2-player game today to be the last player standing tall… and you’re the one who wins it all!
Contents: Includes 1 Jungle Unit (1 Top, 1 Base, 4 Legs) 20 Sticks 1 Molding Tray 4 Characters 1 Bag of Kinetic Sand 1 Redemption Ruby 1 Die 1 Instructions Sheet
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '