The Daedric princes rule their respective planes of Oblivion, and their influence over mortals cannot be understated. Whether summoned to Tamriel for worship or study, these entities of great power will frequently strike deals and make pacts with those who dare. Such a bargain is laced with poison and sure to bring misery, but a serious adventurer doesn’t dismiss any potential advantage, and the prospect of wielding Daedric power is intoxicating!
Each of the five Daedric princes comes with something akin to a side quest, offering a blessing and a curse. It’s recommended that adventurers play with both, but those looking to further manipulate the game’s difficulty could choose one or the other. With unique componentry and so many ways to adjust the gameplay experience, we’re very excited about what Shadows of Oblivion has to offer. Shadows of Oblivion introduces Hermaeus Mora, Sheogorath, Mehrunes Dagon, Azura, and Sanguine to Betrayal of the Second Era… for now!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '