The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
The game follows a timeline of 15 years (1919-1933) with two rounds in each year. During a round, players take turns using their faction-specific abilities to increase their influence in Germany’s regions and major cities, to maneuver the political landscape of the Republic, and to dominate through a combination of propaganda, parliamentary elections, street violence, economic influence, and ideological zeal.