Norwegian Outpost is a 4-8 player expansion for The Thing: The Boardgame that throws you into the events of the 2011 movie that happened at Thule Station, the Norwegian station where it all began.
Norwegian Outpost presents new mechanics, giving players even more tension and gameplay opportunities. As in the base game, the key lies in the emulation abilities of The Thing, hiding its true identity under a cover of fake humanity. Once again, the Alien will try to escape, with the UFO or with the Dog Escape, and spread everywhere!
The mechanics are different on many levels and will lead the players to different choices. First, this time the Humans can escape individually. Anyone who manages to escape will immediately be declared a winner, while the others will continue to play as normal. Furthermore, the escape vehicles are ready to use from the beginning, making the risk of the Alien escaping real enough to convince the humans to voluntarily sabotage their own vehicles, adding to the importance of the Sabotage action.
Thanks to the Dental Record, a tool to determine who is really human, it will be possible to reveal who is a Human. For this purpose, you will use the Flashlight, a tool with a new, important role.
Note: This expansion can only be played with at least 4 players.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '