“It is the ancient world. From their prison deep beneath the earth come the Titans… terrible monsters with a burning hatred for mankind. Only the Demigods have the strength to stand against them. Half divine, they possess both the power of the gods and the passions of their mortal heritage. From the backs of chariots they lead legions of men, armed with bronze shields and shining spears. In the shadow of mount Olympus, the Demigods and the Titans make war.”
WarGods of Olympus is a game for 2 or more players that re-creates these battles of ancient mythology using metal miniatures on a tabletop. This book provides you with the rules and background that you need to play the game using the forces of Hellas, and gets you started collecting and painting your own warband of Crocodile Games miniatures.
WarGods of Olympus is a 344 page hardcover book, lavishly illustrated by some of the best artists in the miniature game industry, including Des Hanley, John Wigley, Paul Jeacock, Piya Wannachaiwong, and Tony Hough. It includes 2 sets of Command Counters.
Within you will find:
-Game Rules: How to build your warband and play the game. -Background: The history of the city-states of Hellas, including complete rules for the following factions: Athens Sparta Corinth Mycenae Amazons Troy -Gifts of the Gods: Over 110 unique powers for Demigods, inculcating the following: Ares Apollo Artemis Athena Dionysus Hades Hecate Hephaestus Hermes Poseidon Zeus -Miniature Galleries: Photos of beautifully painted WarGods miniatures and scenery. -The Titans: Rules and background for playing the monstrous army of Titans, the greatest threat to the land of Hellas. -Campaign Rules: An extensive chapter loaded with scenarios and subplots, allowing players to battle in the lands of the city-states, the islands of Hellas, and the dark Underworld, the land of the dead.
WarGods of Olympus is intended for mature players, not recommended for children under 14 years of age.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '