Voll Adventures contains five thrilling stories for Warhammer 40,000 Roleplay: Imperium Maledictum. Each adventure is built for parties of any Patron or composition, and only the Imperium Maledictum Core Rulebook is required to play.
Voll Primer: Introduction to Voll, its people, hazards, cultures, and hive cities.
The Eye of Voll: Chase down a rogue cult leader across Voll’s industrial wastes, competing with other hunting parties and against the world’s hazards.
Illicit Fabrications: A cataclysm has raised Manufactorum Vitus-II to the ground; a Tech-Priest has disappeared, and mutants have been spotted in the nearby area.
Implacable: On the eve of Halion’s Triumph, death rates spike in Hive Rokarth — too much for mere coincidence, as rumours swirl of a local cult on the rise.
Interminable Devotion: A Capitol Imperialis rolls across the acid wastes. Answer its S.O.S call, solve the captain’s murder, and confront Voll’s mysteries
Paradigm Shift: A declining manufactorum has shuttered its doors without explanation. The highborn overseer needs a team to investigate and discover.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '