This is Khârn the Betrayer’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Khârn embodies the eightfold path of Khorne; friend and foe alike are left broken, twitching and torn apart in his wake. As he sprints into battle, his bellowed war cries boom from the vox-grill of his helm, striking terror into the hearts of even the bravest. His plasma pistol spits bolts of destruction almost indiscriminately into his enemies as he closes in, as his screaming chainaxe Gorechild rips apart any survivors with utterly inhuman speed. Even before his last victim has hit the bloodied ground, Khârn has charged off in search of more blood for the Blood God.
This multi-part plastic kit contains the components necessary to assemble Khârn the Betrayer, a single-pose model armed with a plasma pistol and his chainaxe, Gorechild. Supplied with a Citadel 40mm Round base.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '