Witchburneris a novella-length rpg adventure. It's an intimate, tragic adventure of witch hunting in a town huddled between rivers and mountains and forests one wet and cold October.
Over 64 pages it delivers a mostly system-neutral adventure with:
A brief description of the town with an ill-labelled map. Scrawl on it.
A detailed breakdown of how to run the social investigation adventure.
Simple rules for time, alcohol, love, fear, the mob, and, yes, torture (I mean, it's witchburner, after all).
A breakdown on how to adapt OSR stats for play on the fly.
A few random encounters.
Some "inexplicable witchcraft related phenoma".
A tracker for 30 key NPCs.
A massive, watch-by-watch breakdown of a whole 30-day month (October, if you're asking. The 31st is not included).
An even more massive breakdown of the aforementioned 30 townspeople (NPCs), their houses, treasures, secret lore, and household, giving you about 100 different NPCs.
An appendix with some stuff, including suggested music.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '