The Zapotec were a pre-Columbian civilization that flourished in the Valley of Oaxaca in Mesoamerica. Archaeological evidence reveal their culture going back at least 2,500 years. Remnants of the ancient city of Monte Alban in the form of buildings, ball courts, magnificent tombs, and finely worked gold jewelry testify of their once great civilization. Monte Alban was one of the first major cities in Mesoamerica and the center of the Zapotec state that dominated much of the territory that today belongs to the Mexican state of Oaxaca.
In a game of Zapotec you build temples, cornfields, and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods and performing rituals.
Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids.
☆ Interesting and innovating mechanisms ☆ The theme is a very good complementation of the "T-games" line but with lower complexity (a game for a wider audience) ☆ Attractive components at a great price point ☆ Changeable difficulty for different skill levels
Contents • 1 x Main Board • 4 x Player Boards • 36 x Trade Tiles • 9 x Scoring Tiles • 45 x Building Tiles • 4 x Palace Tiles • 15 x Wood Tokens • 15 x Brick Tokens • 15 x Stone Tokens • 15 x Corn Tokens • 15 x Gold Tokens • 15 x Priest Tokens • 27 x Action Cards • 10 x Ritual Cards • 27 x Cocijobot Cards • 4 x Reference Cards • 36 x Wooden Houses • 20 x Wooden Discs • 12 x small Pyramid pieces • 8 x medium Pyramid pieces • 4 x large Pyramid pieces • 1 x Rulebook
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '