Factory 42 combinesworker placement, negotiation, and resource managementelements in a coherent, tightly woven game set in the world of Zanziar.Two to five players compete as Dwarven factory foremen guiding their workers through the manufacturing process, earning rewards from the fulfillment of government orders. Bureaucracy hinders the process, affects the supply to the common resource pools, and can punish foremen for failing to fulfill orders. The factory production line has quotas to be met, rivals to undercut, tools to improve, and shady deals to be made.
Life is tough for a Dwarf on the production line, especially for the team leaders.
For the Greater Good Editionbrings all the components and content of the first edition, with improvements in symbols, slightly brighter colors and all unlocked Stretch Goals. We DO offer an upgrade kit from 1st edition to FGGE. All stretch goals will apply to any and all language editions, as stretch goals might unlock more languages.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '