Push the conflict into new ground! This expansion introduces a new game board for Apex Legends™: The Board Game that may be connected to the original one for a double-board setup. Also included is ...
Things are getting personal! This expansion introduces the option to play Apex Legends™: The Board Game in single player and cooperative gameplay modes for up to 3 players.
Requires the Core Box f...
New squad incoming! This expansion introduces a Squad of 6 new Legends into Apex Legends™: The Board Game (Caustic, Crypto, Mirage, Octane, Revenant, and Wattson), and contains all the necessary co...
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient ...
The Apistocracy Victorian Whist Box features two decks of foil backed artist playing cards. These decks resemble other playing card decks with one notable exception, Queens (Queen Victoria) are the...
The Masquerade expansion adds a masquerade ball to the ballroom during the third week of the Season Phase. In order to attend you have to collect a mask on the Hive Board. They are clear tokens tha...
Unmask your feelings, uncage your ruination…
The Doomsday Clock is ticking down and emotions run high as you and your team of DIVISION agents struggle to find the Keys before the villainous Harbing...
In the bleak future, after the collapse of our modern technological world, most of the structures we hold dearly today are no longer effective. The things that brought us comfort and ease have fall...
Something's wrong with the world and I don't know what it is.
It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one n...
News from the depths! The AquaSphere is a research facility stationed deep below the ocean's surface, and your skilled team — consisting of an engineer, a scientist, reprogrammable bots, and explor...
Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game up...
A city in the mountains was discovered, but no one dares to venture there without having mapped the place. Here is finally a mission for you, an archaeologist with implacable logic.
ArcheOlogic is ...
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galax...
Explore unique, tricky strategies in the base game with new Leaders, and add wild twists to both base and campaign games with new Lore.Includes...
8 Leader Cards
14 Lore Cards
**A copy of the Arc...
*NEW* 60 page leather-effect paperback.
ArcWorlde is a characterful skirmish game, combining wargaming with a smidgen of RPG that brings you exciting story-driven scenarios on the table top.
Player...
"People have called Upper ArcWorlde home for thousands of years. Although the cultures and languages of those ancient folk have been long forgotten their marks can still be seen on the landscape. S...
"Although Beastfolk can be found in all corners of ArcWorlde, the majority of the clans of Mildaark have their homelands in the forests and deep valleys of the Scotstaine Lowlands. These fellows, w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '