Age of Ashes enhances the Core Set’s replayability by including a new hero (Nketiah) and new monsters (Skeletal Hellcrown, Charau-Ka, Belmazog, Dragonshard Golem). They all come from the Age of Ash...
Pathfinder Arena is a competitive board game set in the Pathfinder RPG's "Age of Lost Omens" setting. Monsters and heroes clash in four stages of challenges in a labyrinth. In each stage, the numbe...
The Epic Challenge enriches the Core set’s gameplay in components and game mechanics. As new iconic heroes, Seoni, the sorcerer, and Fumbus, the alchemist, together with their new spell, feat, and ...
The Core Monster Miniature Box will feature high-detail miniatures of the most iconic monsters of Pathfinder. The creatures summoned in the Arena never leave their spot, but the labyrinth shape is ...
The Final Challenge widens the variety of the game by adding three independent expansions in one single box. Primarily, two new epic monsters (Pit Fiend Devil and the Drider) enter the Arena, whose...
Here you are, minding your own business with some of your best friends, enjoying the leftover scraps buried in the filth of your cave, when you hear a human curse as they knock some rocks free. Hop...
Delve the supernatural!
Whether your players are poring through libraries for occult texts or invading an otherworldly redoubt for a crucial secret, no Game Master wants to spend time drawing sites...
Rivers are lifelines for communities throughout the world and make for exciting and dynamic encounters. Whether your PCs are defending a bridge, fording an icy flow, navigating a deep canyon, or a...
Go Spelunking!
Crawl into the depths of the earth with Flip-Mat Classics: Darklands! Whether the adventurers are just checking out a cave or fighting their way through a subterranean tunnel system,...
Forests Primeval
Whether a party is exploring an ancient forest or hunting beasts in the woods, no Game Master wants to spend time drawing every tree and trail that the party might come across. Wit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '