Imagine the Impossible! In a land still scarred by a war between two undying archmages and their respective nations, reality defies the rules binding the rest of the world. Cities crafted by wishes...
The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or who now stand beside them! Lost Omens: Legends prov...
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and t...
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. L...
The boundless continent of Tian Xia features innumerable peoples, each with their own rich history and practices. Bring your character to life with this 136-page guidebook crammed full of everythin...
This comprehensive 136-page hardcover overview of the world of Pathfinder provides everything you need to know for a lifetime of adventure in the Age of Lost Omens! The god of prophecy is dead, lea...
Uncover the secrets of the gods with Lost Omens Divine Mysteries!
The influence of all-powerful deities is felt in every corner of the Lost Omens setting. Whether you're a valorous champion calling...
Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the ...
Explore a region of classical high fantasy with this expansive hardcover guide to six key nations of the Inner Sea. Within the Shining Kingdoms dwell noble knightly orders, proud ancient cultures, ...
Dragons once served as the stewards of this land, commanded by Heavenly decree. Can you live up to their lofty expectations, or will you flounder and fail like countless kingdoms before you? Prophe...
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With t...
This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and...
Despite how far heroes travel or how many times they save the day, there are always new monsters lurking just around the corner. Pathfinder Monster Core 2 is a 376-page hardcover bursting with bran...
Populate Your World!
Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250...
Soldiers and spellcasters! Criminals and courtiers! Allies and villains! The vast variety of characters from Pathfinder NPC Core come alive on your tabletop with this collection of more than 350 cr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '