The whole country of Andor is suffering from an unnatural cold.
In four epic legends in The Legends of Andor: The Eternal Frost, a team of 2-4 heroes embarks on an exciting journey to a strange lan...
In The Lie, all the cards lie! On one side are numbers from 1 to 4 with different colors. But when you flip them over, something changes, either the color or the number. Stay sharp and try to combi...
You're working for the little flower shop in the heart of the village. To attract customers, you'll need to arrange the most beautiful display of flowers in the shop's window.
The Little Flower Sho...
A dark rumor rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. P...
Embark on your own adventures in J.R.R. Tolkien’s iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players! You’ll ba...
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture...
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to ...
Sometimes, in order to truly appreciate a tale, one must first go back to its beginning. Grand adventures and strong fellowships are important and wonderful, but the first step of any journey is ju...
Long have the Elves of the Grey Havens build majestic ships to sail into the West. No one knows the seas as well as they, but these Noldor sailrs and navigators must still be ever vigilant. The sud...
The Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting...
The Journey Continues! Return to the captivating world of Middle-earth in The Lord of the Rings: The Two Towers™ Trick-Taking Game! This is a standalone continuation to The Lord of the Rings: The T...
In The Lord of the Rings Adventure Book Game, Sauron's shadow has fallen across Middle-earth, and the One Ring must be destroyed. In order to complete their daunting quest, players need to work t...
Sauron threatens to push Middle-Earth into eternal darkness in his desire for the One ring. All hope lies on Frodo Baggins and his friends from the Shire. Your task: Bring the One Ring to Mordor, t...
The Lost and the Jammed is a three stat, high lethality dungeon-crawling game filled with strange and esoteric firearms, wandering gunslinger-mystics and high-calibre monsters threatening to overw...
Come book your stay today and experience what it's like to float your troubles away!The Love Balloon is a light role-playing story game for 2-6 players inspired by the wholesome, yet innuendo-laden...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '