You are a dark elf. You have sworn in blood and sacred shadow to destroy your oppressors, the aelfir - high elves from the frozen north who have claimed your homeland as their own.
Spire is a mile-...
Spire is an impossible city: decrepit, mile-high, wicked and wretched, glorious and profane. Within its crumbling walls, cruel high elf overlords rule the subjugated dark elf race from palaces of s...
Delve into the finest masks on the market with The Book of Masks, expertly written by established mask-maker Lysk Thin-Hands-Scratching, which contains details, rules mechanics and beautiful full-c...
Kings of Silver is a campaign frame – a way to set up a series of linked games of Spire using the same characters – set in the Silver Quarter in Spire. It's intended for use with the Spire RPG.
Th...
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fir...
The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight...
This premium quality, full color printed, and officially licensed Splendor™ Game Mat is a must-have accessory for every Splendor fan. To elevate the high-quality print of the Splendor design, the m...
Two modules to flavor your Splendor game. Dominate Trade within the Cities and discover new victory conditions for each game. Create Trading Posts and leverage their unique powers to maximize your ...
Two modules to flavor your Splendor game.
Place your strongholds and mark your territory!
Discover the wonders of the Orient and enjoy new powers.
Embark on a Trade and Prestige Adventure to the Or...
The Splicers® RPG plus bonus Splicers® material from The Rifter® #30, #32, and #51 offering War Mounts, The Wasteland, and Living Weapons like the Swarm Lord, Hive insects, etc., written by Chris K...
Splintered Lands is a post-apocalypse-themed expandable deck-building game from Civil Dawn Games. Players take on the role of an enclave governor who must lead their people in a fight for survival ...
It's Halloween night, 1986, and the all-night Spooktacular Film Festival is running in full swing in the midst of a wild thunderstorm. Suddenly, lightning strikes, overloading the theater's power c...
Spot it! is back in this new eco-conceived packaging, without plastic. The aim of the game remains the same. Everyone plays at the same time try to be the fastest at the table. Featuring 5 ...
Name the only common symbol between a card in your hand and one already in play. Be the fastest to connect four cards of your colour in a row to win a round. Win several rounds to get the victo...
"Spot It! comes back with a whole new theme, this time camping! The game play remains the same: everyone plays at the same time trying to be the quickest to spot matching symbols. 55 cards, each wi...
In Spot It!, there is only one common symbol between two cards. Be the first to spot the match to win!
This Catan edition of Spot It! comes with hexagonal cards, exclusive symbols and a clutch box....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '