This Command Starter gives you a gritty force for playing 30-point Warmachine games and a battle-hardened foundation for building a larger Southern Kriels Kithguard army.
A wily and unconventional...
The Brineblood Marauders hound the coast of Immoren, as merciless as they are merry and reaving riches and revenge in equal parts, their due for the injustices nations of men have inflicted on trol...
Lead Captain Grimtusk’s company into mid-sized Warmachine games, or strengthen your Southern Kriels Kithguard army with this disciplined force.
Tempered by loss and rage, Grimtusk channels both int...
Deep within the towering peaks of Alchiere, the Fortress Kings slumbered, prehistoric trollbloods who have become one with the living mountain. Cloaked in stone, these primordial giants possess the...
Far from the workshops of Western Immoren, the first generation of trollkin warcasters have emerged in the jungles of Alchiere. These Journeymen couldn’t simply purchase warjacks. Instead, the Kith...
Once a soldier turned warlock leader, it was General Gunnbjorn who led the trollkin from scattered village militias into the modern Kithguard fighting force.
Before joining the Kithguard Gunnbjorn ...
Warmachine: Super Special Saturday Scramble
Warmachine
Casual Steamroller
2026-07-11
11:00:00
Hosted by Alex & The Desert ThrallsENTRY IS FREE!!
It's the weekend before Meatmachine!
First ro...
Fortify your position and hold your enemy at bay with WARMACHINE MKIV Scenario Defenses!
Enhance your strategy with Scenario Defenses that can be played ahead of your next battle.
Includes:• Barrie...
Zoom through space in the super-fast card game Warp 99!
On your turn, add 1 card to your own growing card row—it has to be a bigger number than the last one, and NO repeating colors!
Then blast as ...
Order this Token Upgrade pack for use with Warp’s Edge!
Token Upgrade Pack includes all tokens from the base game AND from the Viren Invasion expansion.
Includes 118 Plastic Upgraded Tokens!
A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth.
In an age of monsters, humanity is besieged, sheltering in isolated city states as the forces of destructio...
A solo/cooperative skirmish wargame of heroism and adventure in the realms of Greek myth.
In an age of monsters, humanity is besieged, sheltering in isolated city states as the forces of destructio...
Waste Knights: Second Edition is a post-apocalyptic game of adventure and survival for 1-4 players inspired by cult classics of the post-apo movies and set in dystopian Australia destroyed by exper...
Beyond the Horizon is a massive expansion for Waste Knights: Second Edition, a postapocalyptic game of adventure and survival. Now is the time to leave the continent, embark upon a ship and sail to...
A dice race across the sea! The gigantic water dragons emerge from the depths of the ocean and swim to Dragon Bay to lay their golden eggs. Using clever tactics and some luck with the die, you can ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '