The spirits grant potent Gifts the Garou placate the spirits with powerful Rites. Both sides may be unwilling allies in the struggle to survive the Apocalypse and combat the Wyrm. This Gift and Rit...
The Society of the Garou Unveiled
Once the Garou tribes were united in one mighty Nation, ready and willing to fight for Gaia whenever and wherever they needed to. Now as the Apocalypse rages, the ...
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
Secrets of the Umbra Revealed
Werewol...
The Wyrmtide Rises
The fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the...
In Werewords Deluxe Edition, players guess a word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who...
In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, coun...
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represe...
Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. ...
In the strategic card game Western Legends: Showdown, which takes part in the same universe as the Western Legends board game, two players compete to seize control over a typical far west town.At t...
Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. ...
Raise the stakes even higher with Wild Bunch of Extras, an expansion for Ante Up! This expansion brings new playable characters into the fold, stocks the store with new items, introduces new varian...
WHAT LURKS BENEATH - What Lurks Beneath, is a deep sea horror RPG. A rules light game about exploring the deep depths of the ocean and unexplored trenches where dangers and secrets dwell.
This is ...
WHAT LURKS ABOVE - Ready your airships and prepare to take to the skies in What Lurks Above. A game about Victorian explorers sailing the perilous Cloudsea, an endless smog that fills the sky. Litt...
WHAT LURKS BEYOND - Awakened from Hypersleep, you find yourselves far off course in a completely unmapped section of space. Secure supplies, gain information, try to survive.
This is our third gam...
You are an alien.
You and your crew have travelled far and wide in search of intelligent life, and you’ve finally found it! Sort of. You’ve observed these curious creatures on their little rock hur...
Discover the exciting world of foraging where new foods and friends await!Wild Gardens is a strategy game where 1-4 players take on the role of foragers, competing to cook delicious meals for the m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '