Number of Players: 2-4Playing Time: 120 MinutesRecommended Ages: 10+
It’s time to get weird!
Very weird . . . with Car Wars Gonzo Gear, a single-player expansion that contains 40 brand-new cards to...
Hire the most talented crew available!
These 32 cards give you more crew, gear, sidearms, structures, and upgrades to customize your car. You'll also get tokens for jumping out of the car and for c...
Get the biggest bang for your buck . . .
. . . with Militant Munitions! These 40 cards give you more accessories, structures, weapons, and upgrades to customize your car and were previously only av...
Number of Players: 2-4Playing Time: 120 MinutesRecommended Ages: 10+
Enhance your firepower!
Car Wars Offensive Ordnance features all the cards from Miniatures Set 2 as well as the hazard cards fr...
Stock up on all the things you need to dominate the arena!
Savage Stockpile gives you 40 cards with more accessories, structures, and weapons to customize your car. They were previously only availa...
Head back into the arena for more autodueling action!
Sonic Strike is a single-player expansion for Car Wars Sixth Edition that comes with 40 ALL-NEW cards to add to your collection. Use sonic weap...
Get ready to roll with Tailgate Trouble!
This is a single-player expansion for Car Wars Sixth Edition! Inside are 32 cards and one sheet of tokens originally included in the Dropped Weapons Pack...
The Uncle Al Upgrade Pack is a must have for your Car Wars Sixth Edition mayhem, adding over 170 cards!
Includes:
84 Weapon Cards
28 Accessory Cards
32 Upgrade Cards
8 Driver Cards
8 Gunner Cards...
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some...
Mists Over Carcassonne is a co-operative version of the well-known tile-laying game Carcassonne. Working together, you place tiles and score points while trying to stop the spread of ghosts, contai...
Carcassonne: Die Erweiterung (later prints used the title Inns & Cathedrals) is the first major expansion for Carcassonne and introduces a few new aspects to the game. There are a couple of com...
The second major expansion to the original game of Carcassonne, Traders & Builders contains 24 tiles with new features such as Bridges and Cities.
Some tiles also feature symbols for the goods ...
In this third major expansion for the prize-winning Carcassonne, we move into the realm of fantasy. The land around Carcassonne is being visited by a dragon, making life very difficult for the foll...
The fifth major expansion to Carcassonne, Abbey & Mayor adds 3 new wooden piece types, 6 abbey tiles, and 12 landscape tiles. The Abbey tiles act as Cloisters but do not have to match adjacent ...
The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one. Before Z-Man Games picked up the Carcassonne...
The eighth expansion for Carcassonne, Brücken, Burgen und Basare (English: Bridges, Castles & Bazaars) allows players three new options while playing:
Bridges may be used to continue a road ove...
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and f...
An exciting new world awaits in Under the Big Top, the tenth expansion for the award-winning tile-laying game Carcassonne. Capturing the thrill of the circus, this expansion incorporates twenty new...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '