Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every game will be filled with moments to remember.
As the coach of an Imperial Nobility or Black Orcs team, it’s up to you to guide your players through each play, each game, and each season to ultimate victory.
No two matchups are the same. From the moment your team stomps out on the gridiron, your grit, wits, and capacity for grievous violence is put to the test. The action’s fast and furious, but if you keep your head in the game you just might best your opponent and score the most points – or make sure they can’t get back up to stop you. Fame, wealth, and glory await if you win…
This box is stuffed with absolutely everything you need to play smashing games, with two generously-appointed teams and all the extra gubbins.
Inside the box you'll find:
– 12 red plastic Imperial Nobility team players: 4 Imperial Retainer Linemen, 4 Bodyguards, 2 Noble Blitzers, and 2 Imperial Throwers – 1 red plastic Star Player, Griff Oberwald – 1 red plastic Blood Bowl Ogre – 12 green plastic Black Orc team players: 6 Goblin Bruiser Linemen, and 6 Black Orcs – 1 green plastic Star Player, Varag Ghoul-Chewer – 1 green plastic Blood Bowl Trained Troll – 2 Blood Bowl Biased Referees: 1 Dwarf and 1 Elf – Extra balls, team coins, and counters – A beautiful 136-page hardback Blood Bowl rulebook explaining the rules of the game, how to run a league and develop your team, plus updated team, player, and Star Player profiles for every team released so far. – 1 double-sided fold-out Official Pitch, divided into squares and marked with zones. One side is themed as an Imperial Nobility stadium, and the other for Black Orcs. – 2 double-sided card dugouts, matching the theme of the pitch on each side. – 3 plastic templates – 2 full sets of Blood Bowl dice: one in red for the Humans, and the other in green for the Orcs – 2 quick-reference Cheat Sheets
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '