This expansion requires Three-Dragon Ante: Legendary Edition to play! Long ago, dragons and giants fought a thousand-year war... ...and the human survivors commemorated the battles by adding the giants to their high stakes card game of luck and skill, THREE-DRAGON ANTE! With over 100 new cards THREE-DRAGON ANTE: Giants War adds a whole new way to play the classic Dungeons & Dragons standalone card game! Youll mix in new Giant suits, while you split the stakes in two: the Dragon Stakes and the Giants Stakes. Players fight for the stakes where their flight is strongest, giving you new routes to victory! There is also a new way to find Legendary Dragons and the new Giant Gods. New powers let players draw powerful cards from the Legendary deck! Contents: 21 Standard Dragon Cards 2 Legendary Dragon Cards 56 Standard Dragon Cards 19 Legendary Giant Cards 2 Mortal Cards 3 Endgame Cards 6 Reference Cards 2 Stakes Disks 6 Player Standees 8 Mortals Allegiance Tokens 1 Rulebook
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '