Return to the Domain of Mirza Noctis in this epic expansion.This expansion presents a future timeline for your heroes — what happens when Noctis succeeds?
He has gathered the blood needed for his ritual and he successfully ascended to godhood. But his goal of ascension wasn’t what people thought it would be. His hostility against the commoners of the land has ceased. New, terrible horrors have arrived in the land of Krasvetelia, seeking to tear it asunder. Was he preparing for this all along? Noctis may be the only one strong enough to stand against these horrors. But did he gather enough power, or will he succumb to these titanic forces from another plane of existence? Only your heroes can help shape Krasvetelia’s destiny.
Forge an entirely new journey in the darkening land of Krasvetelia and gather power as quickly as you can to stop four terrible horrors that have appeared in the world.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '