Even more odd events are happening in small towns. Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on Scooters, Kids in Books, Kids in Toons, and Kids on Motorcycles.
Who will you ride with? Strange Adventures: Volume Two is a non-core book of adventure hooks and story guidelines for people exploring the world of Kids on Bikes. It features 17 brand new towns to explore and 3 Adventure prompts that can be added to your existing game! The book even features rules for giving your kids bikes that impact their stats! So check out these adventures from writers like Rob Daviau, Clio Yun-su Davis, Sarah Doombringer, and Jonaya Kemper.
Find out more in this edition of STRANGE ADVENTURES!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '