The story of Deadlands continues. The Last War on Earth destroyed the Tunnel, the galactic wormhole between home and the colonists of the Faraway System. This left the colonists trapped in deep space mining colonies or on the lone habitable and often hostile planet of Banshee. Ancient and evil creatures called the skinnies saw their chance to strike, rallying Banshee’s native anouks to wipe out the invaders. Now the only ship capable of traveling between systems, Hellstromme Industries’ allegedly-haunted Unity, has returned. But with its terrible cargo comes a final Reckoning. Deadlands: Lost Colony details this grim and gritty world, new Edges & Hindrances, equipment, revised vehicles and spaceships, new rules for the Harrowed and other Arcane Backgrounds, an adventure generator, bestiary, and a complete Plot Point Campaign—all updated for the Savage Worlds Adventure Edition!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '