As the tide of Death magic suffusing the realms recedes in the wake of Teclis' retribution, Alarielle undertakes a grand ritual to seed the Mortal Realms with resurgent life energy. But with new growth comes the sundering of an ancient prison and the release of a forgotten deity Kragnos, the End of Empires. Enraged by aeons of captivity, Kragnos' rampage across Ghur leads to the metropolis of Excelsis. Already tainted by the attentions of Slaanesh's servants, only unlikely alliances will save the city from its doom.The Broken Realms saga concludes in the fourth and final chapter. As the city of Excelsis comes under attack from Gordrakk's Waaagh! and Kragnos himself, it will take more than the return of a legendary Seraphon hero to turn the tide.Inside this 136-page hardback book, you'll find:- The story of Alarielle's Rite of Life, how it awoke a forgotten god, and the epic siege of Excelsis- Warscrolls for a host of new gods and champions - including Kragnos, the twin aspects of Slaaneshs Newborn, Warsong Revenants, and witch hunters Galen and Doralia ven Denst- New rules for Gloomspite Gitz, including three suites of allegiance abilities, updated warscrolls, and more- Even more rules content for Cities of Sigmar, Skaven, Beasts of Chaos, and Sylvaneth, designed to represent these forces in the story- Updated warscrolls for Alarielle the Everqueen and the venerable Lord Kroak- Six exciting battleplans that chronicle the rise of Kragnos, and rules to play them as a narrative campaign- Realms of Battle and Streets of Death rules depicting the locations from the story
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '