Maria is on the run with her son while also preparing for the big showdown. But will she make it? White Sleep is the second episode of the murderous trilogy about Maria.
50 Clues is an immersive pu...
Maria has gathered enough strength to confront Leopold, but first, she must track him down. The Fate of Leopold is the third episode of the murderous trilogy about Maria.
50 Clues is an immersive p...
As a detective, you've tried to solve the deadly attack on your colleague and her son for the past four years. The main suspect, Maria, got away, but new information has finally emerged. The hunt f...
In an unknown place, children are trapped in the dark. Their abductor is dead, and you need to find the hiding place and save the children before it is too late. ”The Secret of the Mark” is the sec...
Years ago, a dead boy mysteriously disappeared after a bomb blast, leaving only traces of blood at the scene. Now, promising clues have shown up, but not everyone wants you to find the boy. ”Keeper...
The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after the war started, new powers finally try to take co...
The Moloch State Pack is an expansion to 51st State: Master Set, which introduces a semi-cooperative experience.It consists of 27 Moloch cards to be shuffled in the Base Set cards and 23 double-sid...
The expansion No Man’s Land gives 51st State a completely new dimension by introducing an area control mechanism - all players try to gain control over a contested territory.
Players spend their Co...
51st State: Ultimate Edition is the all-in-one package for 51st State, including the base game as well as six expansions: New Era, Winter, Scavengers, Allies, Moloch, and No Man's Land.
In 51st Sta...
5211, the fast-playing card game with a unique scoring method that rewards clever play is now releasing with a new theme, based on the award winning, hit game, Azul! The cards are beautifully adorn...
6 suspects is a game of memory and logical deduction. A crime has been committed. Two hidden evidence cards are assigned to each one of the six suspects. Players look at evidence cards, one after t...
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural won...
We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, will go down in history as a testament to human ingenuit...
This expansion features two new Wonders (the Colosseum of Rome and the Ziggurat of Ur), new Progress tokens and a new game element: Medals. These are objectives to be achieved before your neigbours...
In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to devel...
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new...
A pantheon from several civilizations - including Greek, Egyptian, and Middle-Eastern - gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or h...
Add the 7 Wonders: Armada expansion to your games of 7 Wonders for an all-new way to play! This expansions adds quick gameplay (each game takes roughly 40 minutes start to finish), while new Naval ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '