All out war has broken out in the City of Five Sails! The scheming Don Constanzo and his fate witches have successfully pitted each and every faction against the other. Now, each desperate leader m...
Fortune only favors fools, and Fate is friend to none. Every faction within the City of Five Sails has mustered their forces, laid out their plans, and anxiously cast their die. All that's left to ...
20 lapis lazuli, gemstone material tokens for tracking wounds
This is the second in the series with the bloodstone tokens debuting in the 7th Sea City of Five Sails Kickstarter
Across the world of Terra, far from the familiar kingdoms of Theah, lies the East. The lands of Khitai fill nearly half the world's map, a rich tapestry of kingdoms connected by adventure, intrigue...
Ports of Call Adventures is a supplement to The Price of Arrogance, offering 9 additional, optional adventures that add further side plots to extend the gameplay experience.
The first of these adv...
The Snake with a Thousand Scales is a stand alone scenario. While sailing in the middle of the Atabean Sea, the heroes will have the opportunity to discover one of its most secret wonders: the unde...
This large map of Terra, created by Josselin Grange, brings together all the western and eastern continents of Terra—the planet where the adventures of 7th Sea take place—on a single 81 x 37 cm pos...
Imagine Indiana Jones meets Pirates of the Caribbean, with a touch of Treasure Island… Adventurers will embark on an extraordinary journey, from the imperial courts of Montaigne to the sweltering j...
The Game Aid Folder for The Price of Arrogance contains all the game aids (letters, maps, etc.), formatted ideally for ease of use.
This folder includes:
• 14 Maps
• 6 Documents (Calendar, ...
The Price of Arrogance GM Screen is a new game screen that illustrates one of the scenes from the campaign. It offers a fresh ambiance, distinct from previous screens released for the game. On the ...
The Price of Arrogance NPC deck includes all the 40 key characters from the The Price of Arrogance campaign, with their portraits on the front and their stats on the back. All this information is i...
7th Seal is a solo dice management boss battle-style game in which you will face the judgement of the end times. Your goal is to open the seals of a scroll and face the wrath of a supreme being who...
Don't have a 3D printer but want use these accessories instead of statutes tokens in your 7TV Games? Then grab a set of these high quality 3D status rings.You will receive ten 3D printed status rin...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '