This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare!
The irradiated ghouls are a horrific sight, but they are not monsters. Wasteland dwellers frequently hunt them, feari...
We often do rash things to protect those we love, and sometimes, those actions come back to bite us. For Jake Finch, a young farmer who stole his family’s heirloom Shishkebab as an offering to a ga...
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare!
‘Between the teleporting Ghoul, Gorilla Man, and Nuka obsessed madwoman, I’m slightly worried that the Gorilla man...
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare!
In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from...
32mm scaleBoone is an ex-NCR 1st Recon Sniper and town guard in Novac. His exceptional aim and hatred for the Legion make him a ruthless ally in the Mojave Wasteland. Arcade on the other hand is mo...
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare!
‘Funny people Vault Dwellers, it’s like they walk out of that big cog door with dreams about what they’ll...
The most advanced armour available, X-01 armour provides excellent protection against physical, energy and radiation damage. Any survivor, Brotherhood of Steel Knight or Raider who chances across a...
Capitol Hill, once the beating heart of these United States of America, now nothing more than a bleached ruin, a testament to the days lost to nuclear Armageddon. Great monuments of the American dr...
The Wasteland is alive and in constant flux. Creatures pass through, settlers come and go, items become buried while the winds blow away the dust revealing that which was once lost. Into the Wastel...
War Never ChangesWelcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It's packed with new rules, cards, guides, and scenarios to bring more factions and units to ...
32mm ScaleThe wasteland is full of colourful creatures and people, all vying for control, supremacy, and survival. In the post-apocalyptic ruins, one man's trash is another Deathclaw's treasure. Ho...
32mm ScaleQuietly running in the background as the world fell, these powerful processors can be found in many military, Vault Tec and civilian facilities. Who knows what they are calculating now, b...
In the wasteland, there is only one rule. That those with power, make the rules.
In Fallout: Power Play, compete against your friends to determine who is the ruling power in the wastes; forge allia...
Fandooble is a wildly fun and fast party game. Race against your opponents to steal all of the gold from the fearsome dragon. Wizards and knights will help you along the way, but your never know wh...
The Fantasy AGE Game Master's Kit is a key accessory for your Adventure Game Engine campaign. It features a three-panel hardback screen with all the essential game info you need at the table. It al...
Fantasy AGE is easy to learn and fun to play. You can make a character in less than 30 minutes, and you only need three 6-sided dice to play.
Fantasy AGE is a class and level game so it’s easy to ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '